prboom v2.5.0 (http://prboom.sourceforge.net/) I_SetAffinityMask: manual affinity mask is 1 M_LoadDefaults: Load system defaults. default file: D:\Games\prboom-2.5.0-win32/prboom.cfg found doom.wad IWAD found: doom.wad PrBoom (built Nov 9 2008), playing: The Ultimate DOOM PrBoom is released under the GNU General Public license v2.0. You are welcome to redistribute it under certain conditions. It comes with ABSOLUTELY NO WARRANTY. See the file COPYING for details. V_Init: allocate screens. found prboom.wad D_InitNetGame: Checking for network game. W_Init: Init WADfiles. adding doom.wad adding prboom.wad W_InitCache M_Init: Init miscellaneous info. R_Init: Init DOOM refresh daemon - R_LoadTrigTables: Endianness...ok. R_InitData: Textures Flats Sprites R_Init: R_InitPlanes R_InitLightTables R_InitSkyMap R_InitTranslationsTables R_InitPatches P_Init: Init Playloop state. I_Init: Setting up machine state. I_InitSound: configured audio device with 1024 samples/slice I_InitSound: sound module ready S_Init: Setting up sound. S_Init: default sfx volume 8 HU_Init: Setting up heads up display. I_InitGraphics: 1920x1080 I_UpdateVideoMode: 1920x1080 (fullscreen) V_InitMode: using 8 bit video mode I_SetRes: Using resolution 1920x1080 I_UpdateVideoMode: 0xe0000000, SDL buffer, direct access ST_Init: Init status bar. P_GetNodesVersion: using normal BSP nodes P_GetNodesVersion: using normal BSP nodes P_GetNodesVersion: using normal BSP nodes P_GetNodesVersion: using normal BSP nodes I_ShutdownMusic: removing doom.tmp I_ShutdownSound: ################################################################## DOOM, a hellish 3-D game by id Software. ################################################################ YOU ARE PLAYING THE ULTIMATE DOOM. If you haven't paid for DOOM, you are playing illegally. That means you owe us money. Of course, a guy like you probably owes a lot of people money--your friends, maybe even your parents. Stop being a freeloader and register DOOM. Call us now at 1-800-IDGAMES. We can help! We hope you enjoy playing DOOM. We enjoyed making it for you. If you have any problems playing DOOM, please call our technical support line at (970) 522-1797. id SOFTWARE IS: Programming: John Carmack, Mike Abrash, John Romero, Dave Taylor Art: Adrian Carmack, Kevin Cloud BIZ: Jay Wilbur Design: Sandy Petersen, John Romero, American McGee, Shawn Green Technical Support: Shawn Green, American McGee Special Thanks: Tim Willits, John Anderson